Chilling Wind
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Glyphologist Attack 1
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You whirl up some cold air to cool your enemies down a bit.
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Encounter Arcane, Cold, Force, Implement
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Standard Action
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Close blast 2
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Requirement: Invoke Cost: Ice, Wind
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Target: Each creature in blast
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Attack: Charisma Vs. Fortitude
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Hit: 2d6 + Charisma modifier damage and the target is slowed until the end of your next turn.
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Miss: Half damage
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Augment: Focus
Effect: Change the target to one or two creatures in blast.
Hit: As above, but the target is immobilized instead of slowed.
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