Charged Weapon (5e Spell)

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Charged Weapon
1st-level Evocation
Casting time: 1 bonus action
Range: Self
Components: V,S
Duration: Concentration, up to 1 minute


You can charge your weapons with magical energy.
You empower yourself with arcane energy. Until the spell ends, your weapon attacks deal an extra 1d6 force damage on a hit.



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