Chain-and-Dagger (3.5e Equipment)

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Chain-and-dagger
Exotic Two-Handed Melee
Critical: 19-20/×2
Range Increment:
Type: Piercing
Hardness: 10
Size Cost1 Damage Weight1 hp1
Fine * 1 * *
Diminutive * 1d2 * *
Tiny * 1d3 * *
Small 25 gp 1d4 5 lb. *
Medium 25 gp 1d6 10 lb. *
Large 50 gp 1d8 20 lb. *
Huge * 2d6 * *
Gargantuan * 3d6 * *
Colossal * 4d6 * *
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

The chain-and-dagger, or qi jie bian is a piercing blade attached to the tip of a flexible chain or rope.

Reach

A chain-sword has reach, so you can strike opponents 10 feet away with it. In addition, unlike most other weapons with reach, it can be used against an adjacent foe.

Trip

You can make trip attacks with the chain-sword. If you are tripped during your own trip attempt, you can drop the chain to avoid being tripped.

Disarm

When using a spiked chain, you get a +2 bonus on opposed attack rolls made to disarm an opponent (including the roll to avoid being disarmed if such an attempt fails).

Finesse

You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a spiked chain sized for you, even though it isn’t a light weapon for you.


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