Celestial Giant Stag Beetle (3.5e Creature)
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Celestial Giant Stag Beetle | |
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Size/Type: | Large Magical Beast (Extraplanar) |
Hit Dice: | 7d8+21 (52 hp) |
Initiative: | +0 |
Speed: | 20 ft. (4 squares) |
Armor Class: | 20 (–1 size, +11 natural), touch 9, flat-footed 20 |
Base Attack/Grapple: | +5/+15 |
Attack: | Bite +10 melee (6d6+9) |
Full Attack: | Bite +10 melee (6d6+9) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Trample 2d8+9 |
Special Qualities: | Darkvision 60 ft., Resistance to acid, cold, and electricity 5, Spell Resistance 12, Damage Reduction 5/magic |
Saves: | Fort +8, Ref +2, Will +2 |
Abilities: | Str 28, Dex 10, Con 17, Int 3, Wis 10, Cha 9 |
Skills: | — |
Feats: | Power Attack, Improved Natural Armor, Improved Natural Attack (Bite) |
Environment: | Temperate forests in any good-aligned plane |
Organization: | Cluster (2–5) or mass (6–11) |
Challenge Rating: | 5 |
Treasure: | None |
Alignment: | Always good (any) |
Advancement: | 8–10 HD (Large); 11–21 HD (Huge) |
Level Adjustment: | — |
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These creatures are serious pests that greedily devour cultivated crops. A single beetle can strip an entire farm in short order. An adult giant stag beetle is about 10 feet long.
Smite Evil (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a evil foe.
Trample (Ex): Reflex half DC 19. The save DC is Strength-based.
SEE WIKIPEDIA ENTRY: Stag beetle
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