Celestial Giant Bombardier Beetle (3.5e Creature)
Celestial Giant Bombardier Beetle | |
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Size/Type: | Medium Magical Beast (Extraplanar) |
Hit Dice: | 2d8+4 (13 hp) |
Initiative: | +0 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 16 (+6 natural), touch 10, flat-footed 16 |
Base Attack/Grapple: | +1/+2 |
Attack: | Bite +2 melee (1d4+1) |
Full Attack: | Bite +2 melee (1d4+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Acid spray, Smite Evil 1/day |
Special Qualities: | Darkvision 60ft, Resistance to acid, cold, and electricity 5, Spell Resistance 7 |
Saves: | Fort +5, Ref +0, Will +0 |
Abilities: | Str 13, Dex 10, Con 14, Int 3, Wis 10, Cha 9 |
Skills: | — |
Feats: | — |
Environment: | Warm forests in any good-aligned plane |
Organization: | Cluster (2–5) or click (6–11) |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always good (any) |
Advancement: | 3–4 HD (Medium); 5–6 HD (Large) |
Level Adjustment: | — |
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These creatures feed primarily on carrion and offal, gathering heaps of the stuff in which to build nests and lay eggs. A giant bombardier beetle is about 6 feet long. Giant bombardier beetles normally attack only to defend themselves, their nests, or their eggs.
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Acid Spray (Ex): When attacked or disturbed, the creature can release a 10-foot cone of acidic vapor once per round. Those within the cone must succeed on a DC 13 Fortitude save or take 1d4+2 points of acid damage. The save DC is Consitution-based.
Notes[edit]
- This monster is a Giant Bombardier Beetle with the Celestial Creature template added to it.
- This monster can be summoned using the spell Summon Monster II.
SEE WIKIPEDIA ENTRY: Bombardier beetle
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