Castigation of the Natural World (3.5e Epic Spell)
From D&D Wiki
Necromancy [Law, Necromancy] | |
Spellcraft DC: | 137 |
---|---|
Components: | A bone of a person slain by an undead creature |
Casting time: | 1 Minute |
Range: | 25,600,000,000 feet |
Effect, or Area: | All undead, fey outsiders and constructs within area |
Duration: | Instantaneous |
Saving Throw: | none |
Spell Resistance: | No |
To Develop: | Destroy Seed (+29), increase to d20 damage die (+16), Only outsiders, fey, constructs, and undead (-12), change to 20-ft. radius (+2), Increase 800% (+32), Add 20 damage dice (+80), Burn 2,000 XP (-20), 10d6 backlash (-10), Only divine casters may develop and cast (-3), no save (+10), banish (+15 |
This spell causes a wave of holy light to bathe the spell area, dealing massive damage to all unnatural beings within the area (this includes ALL outsiders, fey, constructs and undead). They suffer 40d20 damage, and, in the case of outsiders and fey are also banished to their home plane(s) if they manage to survive. This spell may only be developed and cast by a divine caster.
Material Component: A bone of a person slain by an undead creature
XP Cost: 2,000 XP
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Epic Spells, Seeds, and Powers