Card Golem (5e Creature)
Card Golem[edit]
Tiny construct, unaligned Armor Class 13
Proficiency Bonus +2 False Appearance. While the golem remains motionless, it is indistinguishable from a pile of cards. Immutable Form. The golem is immune to any spell or effect that would alter its form. Magic Resistance. The golem has advantage on saving throws against spells and other magical effects. Magic Weapons. The golem's weapon attacks are magical. ACTIONSCard. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
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The deck flows into a vaguely humanoid shape and starts launching cards that flow into its hand from somewhere. Variant: Deck of Many Things Card GolemCreated by extremely unwise archmages, this kind of card golem draws from the magic of a deck of many things. Whenever the golem hits a creature with a card attack, that creature gains the effect of a random card from the deck of many things. |
Creating a Card Golem[edit]
Time | Cost | Manual Rarity |
---|---|---|
X0 days | X0,000 gp | Very rare |
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