Cane (3.5e Equipment)

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Cane
Simple One-Handed Melee
Critical: ×2
Range Increment:
Type: Bludgeoning
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine 2 sp, 5 cp 1 1/8 lb 1
Diminutive 5 sp 1d2 1/4 lb 1
Tiny 1 gp 1d3 1/2 lb 1
Small 2 gp 1d4 1 lb 2
Medium 2 gp 1d6 3 lb 5
Large 4 gp 1d8 6 lbs 10
Huge 8 gp 2d6 12 lbs 20
Gargantuan 16 gp 3d6 24 lbs 40
Colossal 32 gp 4d6 48 lbs 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

With a cane, you get a +2 bonus on opposed attack rolls made to disarm an enemy (including the roll to avoid being disarmed if such an attempt fails). In addition, a cane can also be used to make trip attacks. If you are tripped during your own trip attempt, you can drop the cane to avoid being tripped.



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