Butthead (3.5e Creature)
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Butthead | |
---|---|
Size/Type: | Medium Outsider (Extra-Terrain) |
Hit Dice: | 8d8+8 (42 hp) |
Initiative: | +5 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 17 (+1 Dex, +6 natural), touch 11, flat-footed 16 |
Base Attack/Grapple: | +8/+10 |
Attack: | Bite +11 melee (1d6 + 2) |
Full Attack: | Bite +11 melee (1d6 +2), 2 Foot Stomps +9 melee (1d4 +1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Clobber |
Special Qualities: | Extra-Terrain Qualities, Blindsense |
Saves: | Fort +7, Ref +7, Will +7 |
Abilities: | Str 15, Dex 13, Con 15, Int 8, Wis 13, Cha 11 |
Skills: | Spot +17, Listen +17, Balance +17 |
Feats: | Improved Initiative, Lightning Reflexes, Weapon Focus (Bite), Multiattack |
Environment: | Underground |
Organization: | Solitary |
Challenge Rating: | 4 |
Treasure: | None |
Alignment: | Always Neutral Evil |
Advancement: | 9-15 HD (Medium), 16-20 (Large) |
Level Adjustment: | — |
A grotesque creature crushes the rabbit underfoot; it is green and has a scaly body. Three feet protrude from its body and its rear end is right behind its head.
Buttheads are some of the more powerful evolutions that the aliens go through. They mercilessly hunt and kill anything they can crush or bite. They have no eyes and their mouths take up half of their “faces”.
Combat[edit]
Buttheads attack anything they can shove in their mouths without question.
Clobber: A Butthead’s forelimbs are perfect for crushing smaller creatures. Against creatures 2 size categories or smaller than the Butthead, the creature’s Foot Stomp attacks deal 2d6 points of damage.
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