Bruja (5e Creature)

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Bruja[edit]

Medium fey, chaotic good


Armor Class 16 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 13 (+1) 16 (+3) 13 (+1) 14 (+2) 15 (+2)

Saving Throws Wis +4
Skills Animal Handling +4, Arcana +3, Nature +3, Perception +4, Stealth +3
Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 14
Languages Common, Druidic, Sylvan
Challenge 4 (1,100 XP)


Amphibious. The bruja can breathe air and water.

Innate Spellcasting. The bruja's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components:

At will: bless, invisibility, speak with animals, pass without trace
1/day each: dispel evil and good, heal, protection from evil and good, sunbeam

Mimicry. The bruja can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

ACTIONS

Multiattack. The bruja makes two claw attacks.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.


Cursed with the knowledge of their own deaths, these redeemed hags work in subtle ways to help adventurers stem the tide of the evil that bumps in the night. Despite their creepy appearance and bad temper, they are kind and helpful.

Never Mess With Granny. Bruja look like wretched crones with long, ratty, black hair and gnarled faces. Their skin varies in color from chalky white to ash gray and their skin has the texture of a hard forest fungus. Warts and sores mar their flesh and rotten yellow teeth lilt their mouths. The eyes of a bruja are usually milky and dull, giving the appearance of blindness. They wear simple peasant dresses that are usually devoid of patterns and decorations. Although frail in appearance, bruja are very strong and cunning.

Gloomy Hermits. Because of their reclusive nature very little is known about these elusive creatures. Some say there are only three and that they once formed a dark coven. As a punishment for peering into forbidden aspects of the future they were cursed with a vision of their own terrible deaths. This drove them apart and slowly filled them with compassion for all things mortal. Whether such tales are true, no one can say. Whatever their origins, the bruja tend to live in small houses in remote areas far from large communities. At home a bruja will generally be found in the company of woodland and domestic animals. Bruja use woodland animals as spies to inform them of the comings and goings within the area where they live. While a bruja will attempt to conceal her true identity in most encounters with others, she is grumpy and susceptible to the arrogance to which all hags are prone. She is also used to dealing primarily with animals who do her bidding without question. Any long exposure to people is likely to bring out an impulsive display of power that can result in the inadvertent compromising of her disguise.

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