Bovine-Kin/Half-Cow (3.5e Race)

From D&D Wiki
Jump to navigation Jump to search


Bovine-Kin[edit]

Personality[edit]

The men seem to be very headstrong, often picking fights just because something felt amiss, for dominance, or innate rage. The women are either very happy-go-lucky, or incredibly shy, but always rather peaceful unless raised to be evil or maddened. Even though females are are usually peaceful doesn't mean they won't put up one hell of a fight.

Physical Description[edit]

Much taller than a human, Bovine-Kin can build their muscles as large as needed, only reaching as large as half-orcs in muscle mass at most. Depending on if the bovine genes are dominant or not, bovine-kin may appear anthropomorphic in appearance possessing a balanced cross of facial features and being covered entirely in a coat of cow hair in the usual cow color schemes, unless they are magical. They may even grow hooves instead of feet. If the humanoid genes are more prevalent, they may only partially be covered in cow fuzz on certain areas such as the arms and legs. Features common between both variants are cow ears, horns, and tail. Thankfully, udders on the females of the species are non-existent.

Relations[edit]

The varying attitudes between the males and females of the species often lead to each gender being accepted more so by different societies of people. Male Bovine-Kin tend to coexist with dwarves and half-orcs better than humans, elves, halflings and gnomes. Female Bovine-Kin are the opposite in terms of relations.

Alignment[edit]

Males lean towards neutral or Chaotic if raised in more rural places and can be evil, either due to recessive bull tendencies rearing into the male's personality, or the human factor of greed/power hunger. Lawful male Bovine-Kin still manage to cause a ruckus so they are not often excepted as Paladins.

Female Bovine-Kin are rarely ever evil unless they were raised to be or are insane/maddened. Their peaceful demeanor often leads to them being lawful or neutral, good.

Lands[edit]

They have no specific lands to call their own but if given a cottage somewhere they will usually live in open fields. Don't worry, they only need to graze if usual food items are scarce.

Religion[edit]

Any, but most often Ehlonna

Language[edit]

Common, any others earned as usual. I.E. via class or stat bonuses.

Names[edit]

Depending on backstory, may have a farm flair to it. Examples include, Daisy, Anabell, Lee, Billy, or Bob

Racial Traits[edit]

  • +4 Str, +4 Con, -2 Dex, -2 Cha.
  • Monstrous Humanoid,
  • Medium size.
  • Bovine-Kin base land speed is 40 feet
  • Natural Weapon (horn): Does 1d6 normal.
  • Powerful Build (as the Half-Giant Trait; Expanded Psionics)
  • Low-Light Vision
  • +3 Natural Armor
  • Scent
  • Level Adjustment: +2
  • Automatic Languages: Common. Bonus Languages: Any, but may be restricted at DM's discretion/leisure depending on character's upbringing/background.
  • Favored Class: Fighter, Barbarian, Druid

Vital Statistics[edit]

Table: Bovine-Kin Random Starting Ages
Adulthood Simple Moderate Complex
16 years +1d6 +2d6 +2d8
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
75 years 175 years 300 years +6d10 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 6' 2" +1d12 170 lb. × 1d3 lb.
Female 5' 8" +2d6 140 lb. × 1d4 (or 1d5 if available) lb.



Back to Main Page3.5e HomebrewRaces