Blowgun (3.5e Equipment)

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Blowgun
Martial One-Handed
Critical: 3x
Range Increment: 100 feet
Type: Piercing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine * 1d3 * 1
Diminutive * 1d4 * 1
Tiny * 1d4+1 * 2
Small 50 gp 1d6 1 kilogram 5
Medium 50 gp 1d6+1 2kilograms 10
Large 100 gp 1d8+1 4 kilograms 20
Huge * 1d10+1 * 40
Gargantuan * 1d12 * 80
Colossal * 2d10 * 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The blowgun is a small wooden or paper tube, loaded with darts. If a bottle of air is attached, add 20 to the range increment or +2 to the damage. Size huge or larger blowgun damages are for normal darts, however larger projectiles can be used for extra damage.

Any humanoid can use a blowgun up to two sizes larger than themselves as a two handed weapon. Add -1 to accuracy for each extra size category.



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