Bloodseeking (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search

': Enchantment

Overwhelming Necromancy;CL 22; Craft magic arms and armour, Vampiric touch, any epic spell with the slay and travel seeds; Cost +9 weapon


[Category:Hand Slot]]


A bloodseeking weapon ignores the miss chance and concealment of a creature with a type or subtype it has fought before. A projectile weapon or thrown weapon with this enhancement will curve towards the enemy, increasing the hit chance by +4. This weapon does 5 points of untyped damage per d4 it would normally deal, 7 points for every d6, and so on. It also works as a bloodfeeding weapon with a maximum storage of 50 blood points (See MIC for details)

Cost: +9


Back to Main Page3.5e HomebrewEquipmentMagical Weapon Enhancements

Home of user-generated,
homebrew pages!


Advertisements: