Bloodied Frenzy (3.5e Feat)
Jump to navigation
Jump to search
Bloodied Frenzy [Fighter]
A Fighter's adrenaline turns into a blood lust in dire situations.
Prerequisite: 15 Wisdom or less
Benefit: When the character has taken or dealt 1/2 of their hp in total, they go into a bloodied frenzy until the end of the encounter ,gaining a bonus equal to Fighter Hit Die to either: AC, Attack Rolls, or damage. The Fighter must attack each turn if they are able to. If they choose to not go into a frenzy, they must roll a Will save of 10 + Fighter Hit Die + Wisdom Modifier or take 1/2 of Fighter Hit Die amount of Con damage until frenzy is over.
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Feats