Bloodflower (5e Race)

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Design Note: This content makes use of the Tiny Player Characters variant rule.

Bloodflower[edit]

Physical Description[edit]

Bloodflowers look like an ordinary flower, but with an eye in-between the petals, the flower can move a little, only within range of the ground, like an anchor and a boat, but the flower can burrow through the ground with ease, and the flower can also possess non-living objects by digging its roots into them, and can even possess multiple objects by connecting them with its roots, when an object is possessed, it looks like the object with an eye, when multiple are possessed, it looks like the first object possessed out of them has an eye, and the other(s) just look like themselves with roots connecting them together, Bloodflowers can be any type of flower.

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A Bloodflower's true form, made by JC Reduro on Pinterest

History[edit]

Bloodflowers were created when a parasite and a flower were merged with magic, creating a sentient flower with the ability to possess objects with its roots, the wizard added sight and the Bloodflower was born.

Society[edit]

Bloodflowers live in small underground homes called bouquets, where they either be there as their real self or carry objects back with their roots and possess them.

Bloodflower Names[edit]

Bloodflowers, as they are flowers, and parasites, they often choose their own name.


Bloodflower Traits[edit]

Flowers that possess objects.
Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 1.
Age. Bloodflowers finish growing at 10 yrs old, then they go through a blooming period for a week, they wilt and die at 150 yrs old.
Alignment. Bloodflowers are typically chaotic something or something evil.
Size. Bloodflowers are flowers, and after growing, they can range between 2 and 1 foot.
Speed. Your base walking speed is 5 feet, within range of the ground so you are anchored the the ground, however, you have a burrowing speed of 35 feet.
Tremorsense. You have tremorsense within a range of 100 feet, and you can see with normal vision.
Strange anatomy. You cannot smell, but you eat and hear through your eye, this means if you are blinded or close your eye, you are also deafened, eating looks like Bill Cipher from Gravity Falls, the closing eye part doesn't apply when blinking.
Possess. You can dig your roots into a non-magical object with no direct use, like a rock, and then you disappear as you go inside of it, and your eye appears on it, you can then control it, if it cannot move, ex: it is a stone cube, then you have a speed of 5 feet, interpret this as you like, rolling, sliding, anything that makes sense, no floating, if you try to possess an item with use, like a sword, you get shoved off, if you try to possess a magic item, the same happens, but if you try to possess an artificer infused object, roll a constitution saving throw against the artificer's save DC, on a success, you possess the object, on a fail, you get shoved off, you can possess multiple objects, 5 tiny objects, 3 small, 2 medium, you cannot possess large or bigger objects.
False appearance. While you are inside an object, remain motionless, and have your eye closed, you are indistinguishable from a normal whatever you possessed.
Plant. Your creature type is plant, this means you cannot be targeted by spells like crown of madness or dominate person.
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Languages. You can speak, read, and write Common and Abyssal. You talk through your eye.



Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
′ '' + lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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