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Blood Dragon Construct[edit]
Small construct, typically neutral
Armor Class 18 (natural armor)
Hit Points 37 (5d6 + 20)
Speed 40ft., Fly 60ft.
Saving Throws Dex +4, Con +6 Skills Perception +4, Stealth +2 Proficiency Bonus +2 Damage Immunities Poison Condition Immunities poisoned
Senses Blindsight 10 ft., Darkvision 40 ft., passive Perception 14
Languages Understands the languages of its creator
Challenge 1 (200 XP)
ACTIONS
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) piercing damage.
Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d6 + 6) slashing damage.
BONUS ACTIONS
Augment. The Blood Dragon’s size increases by one category. While the Blood Dragon is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The Blood Dragon can become no larger than Huge via this bonus action.
Diminish. The Blood Dragon’s size decreases by one category. While the Blood Dragon is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The Blood Dragon can become no smaller than 1 foot in height via this bonus action.
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Blood Dragon Construct.
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