Birdfolk (4e Race)

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Birdfolk are a race that have spiritually bonded with birds. They have clans of the Bird. The language of birdfolk is Bestial.

Racial Traits
Average Height: 6'0"-6'8"
Average Weight: 130-210 lbs.
Ability Scores: +2 Intelligence +2 Wisdom
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Common
Skill Bonuses: +2 Insight +2 Diplomacy
Bestial Scent: You gain a +4 bonus to Perception checks made to track creatures.
Animal Empathy: You get a +2 to Nature checks made when dealing with birds.
Aspect of the Bird: You may use Aspect of the Bird as an encounter power.

Aspect of the Bird Birdfolk Racial Power
Such haste, such vulgarity.
Standard Action Close Burst 6
Target: Friendly Units
Effect: You and your allies gain the wisdom and patience of a bird, increasing their hit by +2, their Will saves by +2, and are granted a +2 AC Dodge bonus. This effect lasts until the end of your next turn.

Birdfolk live in strong communities. Their clan ties are strong, but their racial ties are even greater; going to war with the birdfolk on their own land is nothing short of folly.

Play a Birdfolk if you want...

  • A deep bond with nature.
  • To be any degree of anthropomorphic.
  • To be a member of a race that favors Wizard, Cleric, and Ranger.

Physical Qualities[edit]

The only true "racial quality" that can be attributed to the birdfolk is their obvious bond with animals. A birdfolk will have characteristics of the animal of their clan, ranging from simple things like animalistic ears and tails, to being so like their clan animal that they may be mistaken as a were-creature. Their animal characteristics are just as varied as the animals they have spiritually bonded to.

Attitudes and Beliefs[edit]

In general, the birdfolk worship Mielikki. However, some have been known to worship Bahamut, Corellion, Pelor, Sehanine, and even Moradin. Birdfolk revere nature, and as such revere Gods and Goddesses connected to it, even if they do not necessarily worship them.

Bridfolk Communities[edit]

Bird Adventurers[edit]

The birdfolk are a noble race, but because of what they are and the way they live, they are often understood by the other races. Sometimes, this is not an issue; at other times, they may be wary of, even hostile to one of the birdfolk. Evil birdfolk are extremely rare, but not unheard of.

Cleric: Krayus is a Cleric of the Bird Clan. Healing a mighty warrior, or simply healing a child's scraped knee, he is at peace; with his prayers to Mielikki, he is content, whether she would have him listen to the roar of battle or the song of the forest.



Three sample birdfolk adventurers are described below.

Roleplaying a Birdfolk[edit]

When creating a birdfolk adventurer, here are a few points to consider.




Birdfolk Characteristics: The birdfolk are so varied in their characteristics that assembling a list is a fool's errand. However, some generalizations may apply; more often than not, a member of the Bird clan will likely be wise and patient, and rarely will not be understanding.

Birdfolk Names: Birdfolk names are just as varied as their characteristics; coming up with a common list would be a monstrous challenge.

Birdfolk Racial Options[edit]

Paragon Paths:

Epic Destinies:

Birdfolk Feats[edit]

Heroic Tier Racial Feats
Name Description
Paragon Tier Racial Feats
Name Description
Epic Tier Racial Feats
Name Description

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