Bipolar (3.5e Trait)
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Bipolar
Your moods can change on a dime.
Benefit: Every 1d6 days your mood may change. Roll a d6 on the table below to see what mood you switch to.
Drawback: Each mood provides a different drawback.
d% | Mood | Effect |
---|---|---|
1-2 | Mania | You have a -1 to the damage rolls, +1 on all saves, and +1 all skill/ability checks. |
3-4 | Depression | You have a -1 on all skill checks and are always flat-footed. |
5-6 | Angry | You have a -1 to AC, -2 to all attack rolls with +1 to the damage of those attacks, +3 on Intimidate checks, and -1 on all other skill checks. |
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