Binate Marauder (5e Subclass)

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Marauder[edit]

Rogue Subclass

Design Note: This subclass is implemented from the [Baldur's Gate 3 Marauder Homebrew Subclass]. All credit for the creation of this subclass goes to [KryptoHack].

The Marauder is a Rogue subclass who are masters of dual-wielding combat, striking swiftly and relentlessly to overwhelm their foes. As masters of dual-wielding, they seamlessly blend agility and brutality to deliver a flurry of attacks that leave their enemies reeling. They thrive in the chaos of battle, using their speed and precision to exploit any opening and turn the tide in their favor.

Warrior's Training

Trained for face-to-face combat, you gain proficiency in medium armor and martial weapons.

Marauder's Brutality

Starting at 3rd level, you have received a Marauder's training for swift and bloody battle, gaining the following benefits:

  • You can perform a sneak attack without Advantage with any melee weapon as long as you are dual-wielding.
  • You can dual-wield any weapon that doesn't have the heavy or two-handed property and add your Ability Modifier any attacks made as a bonus action.
  • For any weapon that is not Two-handed or Heavy, you can add your Dexterity Modifier to the attack instead of Strength if it is higher.
  • If an enemy misses you with a melee attack you can make an attack in retaliation.
Brutal Efficiency

Also at 3rd level, when rolling damage if your are wielding a melee weapon which is not a Heavy or Two-Handed weapon you can re-roll the damage if a 1 or 2 is rolled.

Relentless Assault

At 5th level, you may attack twice, instead of once, when taking the attack action on your turn. Additionally, when a weapon attack against a creature, you may choose to add one quarter (rounded down) of your sneak attack dice to the attack roll, as well as the damage roll. If you choose to attack in this way, you cannot use your sneak attack until the end of your current turn, and you may take a second reaction.

Unstoppable Force

At 9th level, once per turn if you kill an enemy you may take an additional action, and can move half your maximum movement speed without triggering attacks of opportunity.

Improved Relentless Assault

At 13th level, if you are dual-wielding melee weapons, anytime you attack with your Main hand weapon you can make an attack with your off hand weapon without using a Bonus Action.

Relentless Onslaught

At 17th level, your strikes and retaliations are so blisteringly fast that you may strike more times than is possible. You gain an additional bonus action, as well as a third reaction.


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