Beta phase weapon (3.5e Power)
From D&D Wiki
Psychoportation | |
Level: | Psion/Wilder 1 |
---|---|
Display: | Material |
Manifesting Time: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | 1 round |
Power Points: | 1 |
This power adds virtual mass to any weapon you use, held or natrual.
The virtual mass does nothing to impead your attack in any way. It adds 1 dice of the same damage type of the weapon held. For example; a light mace normally does 1d6 non-magical blunt damage, with this power it would do 2d6 non-magical blunt damage.
This power only works on physical weapons, not on Brilliant Energy weapons and the like.
Augment: For every 2 additional power points you spend, the level amount of additional damage goes up by 1d6.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Powers
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Powers
-->