Berserker, Variant (5e Subclass)
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Path of the Berserker, Variant
Starting when you choose this path at 3rd level, you can go into a frenzy when you Rage. If you do so, for the duration of your Rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your Rage ends, you must make a Constitution saving throw (DC 8 + the number of rounds you stay in your rage). On a failed save, you suffer one level of exhaustion. The DC increases by 2 each time you use this feature after the first, resetting after you finish a long rest.
Beginning at 10th level, While in Frenzy, you can make two melee weapon attacks as a bonus action.
Starting at 14th level, when you take damage from a creature that is in your reach, you can use your reaction to make a melee weapon attack against that creature.