Berserker, Variant (5e Subclass)

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Path of the Berserker, Variant[edit]

Frenzy[edit]

Starting when you choose this path at 3rd level, you can go into a frenzy when you Rage. If you do so, for the duration of your Rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your Rage ends, you must make a Constitution saving throw (DC 8 + the number of rounds you stay in your rage). On a failed save, you suffer one level of exhaustion. The DC increases by 2 each time you use this feature after the first, resetting after you finish a long rest.

Mindless Rage[edit]

Beginning at 6th level, you can’t be charmed or frightened while raging. If you are charmed or frightened when you enter your Rage, the effect is suspended for the duration of the Rage.

Frenzied Fury[edit]

Beginning at 10th level, While in Frenzy, you can make two melee weapon attacks as a bonus action.

Retaliation[edit]

Starting at 14th level, when you take damage from a creature that is in your reach, you can use your reaction to make a melee weapon attack against that creature.


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