These metal jaws snap together to hold a target in place.
Bear Trap Level 1 Trap
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Object 100 XP
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Detect: Perception DC 13, +3 if trap was hidden
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Initiative: +3
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Immune attacks
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Immediate Interrupt Actions
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Attack ♦ Encounter
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Attack: +4 vs. AC
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Trigger: A creature enters the trap's space
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Hit: 1d8 + 3 damage and the target makes a saving throw. On a success the target is knocked prone; on a fail the target is restrained (Thievery DC 10 ends)
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Countermeasures
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Thievery DC 8 disables trap
Nature DC 13 Re-arms trap
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