Bayonet (3.5e Equipment)
From D&D Wiki
| |||||||||||
Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | 6 sp, 2 cp | 1 | 1/8 lb | 1 | |||||||
Diminutive | 1 gp, 2 sp, 5 cp | 1d2 | 1/4 lb | 1 | |||||||
Tiny | 2 gp, 5 sp | 1d3 | 1/2 lb | 1 | |||||||
Small | 5 gp | 1d4 | 1 lb | 1 | |||||||
Medium | 5 gp | 1d6 | 2 lbs | 2 | |||||||
Large | 10 gp | 1d8 | 4 lbs | 4 | |||||||
Huge | 20 gp | 2d6 | 8 lbs | 8 | |||||||
Gargantuan | 40 gp | 3d6 | 16 lbs | 16 | |||||||
Colossal | 80 gp | 4d6 | 32 lbs | 32 | |||||||
|
A bayonet is a knife-like weapon that is designed to fit on the end of a firearm. Fixing a bayonet to a firearm is a standard action that provokes attacks of opportunity. Bayonets come in three main varieties: plug, socket, and knife.
Plug: A plug bayonet fits directly in the muzzle of the firearm. When a firearm has a plug bayonet inserted, it cannot be fired.
Socket: A socket bayonet fits on the muzzle without blocking it, allowing a firearm equipped with it to be fired. However, a socket bayonet is not designed to be used on its own, and thus is considered an improvised weapon when wielded on its own (when not fixed to a firearm)
Knife: A knife bayonet, like a socket bayonet, fits around the muzzle without blocking it. Unlike a socket bayonet, a knife bayonet can be wielded on its own without penalty. Knife Bayonets cost twice as much as normal bayonets.
Back to Main Page → 3.5e Homebrew → Equipment → Mundane Weapons