Battle Yoyo (3.5e Equipment)

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Light, Exotic, Melee
Cost: 5sp
DMG (S): 1d2
DMG (M): 1d3
DMG (L): 1d4
Critical: x2
Range Increment: 10 ft
Weight1 1/4 lbs.
Type Bludgeoning
1 = Weight figures are for Medium weapons. A Small weapon weighs
      half as much, and a Large weapon weighs twice as much.

A yoyo that has been made durable for battle. If you hit on an attack, your opponent must succeed on a Strength on Dexterity check opposed by your Strength check or be tripped. If you are tripped during your own trip attempt, you may NOT opt to drop the battle yoyo instead of being tripped.

A person wielding a battle yoyo who is not proficient with it must rewind the yoyo after each attack. This is a move action. A person wielding a battle yoyo who is proficient with it may rewind the yoyo as a free action but only during the round in which the attack was made.


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