Battle-Musket, Heavy (3.5e Equipment)
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Size | Cost1 | Damage | Weight1 | hp | |||||||
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Fine | 12 gp, 5 sp | 1d4 | 5/8 lbs | 1 | |||||||
Diminutive | 25 gp | 1d6 | 1 1/4 lbs | 1 | |||||||
Tiny | 50 gp | 1d8 | 2 1/2 lbs | 1 | |||||||
Small | 100 gp | 1d10 | 5 lbs | 2 | |||||||
Medium | 100 gp | 2d6 | 10 lbs | 5 | |||||||
Large | 200 gp | 3d6 | 20 lbs | 10 | |||||||
Huge | 400 gp | 4d6 | 40 lbs | 20 | |||||||
Gargantuan | 800 gp | 6d6 | 80 lbs | 40 | |||||||
Colossal | 1600 gp | 8d6 | 160 lbs | 80 | |||||||
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Loading a heavy battle-musket is a full-round action that provokes attacks of opportunity. Normally, operating a heavy battle-musket requires two hands. However, you can shoot, but not load, a heavy battle-musket with one hand at a -4 penalty on attack rolls. You can shoot a heavy battle-musket with each hand, but you take a penalty on attack rolls as if attacking with two one-handed weapons. This penalty is cumulative with the penalty for one-handed firing.
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