Barrier Trap (3.5e Spell)
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Abjuration | |
Level: | Barrier Mage 1 |
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Casting time: | 1 minute |
Range: | Touch |
Target: | a drawn circle roughly 5 ft in diameter |
Duration: | 1 hour/level or until dispelled or destroyed |
Saving Throw: | Reflex |
The Barrier Trap enchants a drawn circle with the ability to activate on being stepped into. Anyone caught can make a reflex save at a -4 penalty if unnoticed. On a failed save, the creature is caught and locked in a 10ft tall 5ft by 5ft cylinder Barrier. The Barrier itself is harmless in nature. Both Physical and Magical attacks cannot pierce through, only deal damage to the barrier.
The DC to notice and disable the trap is 15+Wis modifier.
Barrier HP 20 Hardness 5 AC (15 +1/caster level) Spell Resistance (15 +1/caster level)
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