Banana Domain (5e Subclass)

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Banana Domain[edit]

Cleric Subclass

The Banana Domain is a domain for clerics who worship the Banana goodness. You must carry a holy banana charm in order to gain the benefits of this subclass.

Banana Domain Spells[edit]
Cleric Level Spells
1st Create Banana, Restore Banana
3rd Destroy Banana, Speak with Bananas
5th Animate Banana, Massive Healing Banana
7th Banana Rain, Banana Granade
9th Banana Minions, Polymorph into Banana
Banana Proficiency

When a cleric chooses this domain at 1st level, it gains proficency in all weapons classified as "Banana". Also you have advantage in skill checks related to Bananas.

Blessed Banana

Bananas generated by one of your spells regenerate 1d4 hit points. Your bananas heal 1d6 hit points at level 6 and 1d8 at level 8.

Channel Divinity:Summon Peels

Starting at 2nd level, the cleric can use Channel Divinity to summon banana peels. When the cleric can use this feature targeting one creature it can see in a 30 foot range, the cleric sumons banana peels on a 5 foot radius, whenever a creature walks into an space occupied by banana peels it must save a 14 CD Dexterity saving throw, if the creature fails it becomes prouned, you cannot fall slippering eith a banana peel.

Peel Armor

Starting at 6th level, the cleric becomes protected by a holy banana peel, you gain +1 to your AC and any creature that tries to grapple you fails instantly, if a creature tries to grapple you, you displace yourself to the opposite direction the creature is trying to grapple you, you don't cause opportunity attacks.

Divine Banana Strike

At 8th level, you gain the ability to infuse your banana weapons strikes with divine banana energy. Once on each of your turns when you hit a creature with a banana weapon attack, you can cause the attack to deal an extra 1d10 radiant damage to the target. When you reach 14th level, the extra damage increases to 2d10.

Complete Banana Form

When you reach 17th level, you can transform into a Banana angel, you can transform into the Banana angel once per short rest, when you transform into the Banana angel you gain flying speed of 30 feet, you also get +1 on your AC and become inmune to poison and necrotic damage, at the beginning of your turn allies on a 5 foot radius heal 1d8 hit points if that creature has full health, it gains 1d8 temporary hit points instead, this transformation lasts for 1 minute.


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