Balor (3.5e Racial Class)
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Balor[edit]
Chaotic, Demon, Extraplanar, Evil
Racial Traits[edit]
- Starting Ability Score Adjustments: +2 Strength, +2 Constitution. Balors are physically powerful, and tough.
- Type: Outsider
- Low-light vision 60ft
- Favored Class: Balor
Class Features[edit]
Weapon Proficiencies:
Level | Hit Dice | BAB | Fort | Ref | Will | Skill Points | CR | Special |
---|---|---|---|---|---|---|---|---|
1st | 1d8 | +1 | +2 | +2 | +2 | 8 + (Int mod) x 4 | 1 | Feat, Spell Resistance 8+Hit Dice, Flaming Body (1d6), Death Throes: Damage is 5x Hit Dice, Range is 5 x Hit Dice, Reflex Save for half (Save is Constitution Based) |
2nd | 1d8 | +1 | +2 | +2 | +2 | - | 1 | +1 Natural Armor, DR 1/Cold Iron and Good |
3rd | 2d8 | +2 | +3 | +3 | +3 | 8 + Int mod | 2 | +4 Strength, +4 Con. |
4th | 2d8 | +2 | +4 | +4 | +4 | - | 2 | +2 Natural Armor, DR 2/Cold Iron and Good, +2 Intelligence, +2 Wisdom, Flaming Body (2d6) |
5th | 3d8 | +3 | +4 | +4 | +4 | 8 + Int mod | 2 | +6 Strength, +6 Constitution. |
6th | 3d8 | +3 | +5 | +5 | +5 | - | 2 | +3 Natural Armor, DR 2/Cold Iron and Good, +4 Dexterity, +4 Charisma |
7th | 4d8 | +4 | +5 | +5 | +5 | 8 + Int mod | 2 | +8 Strength, +8 Constitution |
8th | 4d8 | +4 | +6 | +6 | +6 | - | 2 | +4 Natural Armor, DR 3/Cold Iron and Good, +4 Intelligence +4 Wisdom, Flaming Body (3d6) |
9th | 5d8 | +5 | +6 | +6 | +6 | 8 + Int mod | 2 | +10 Strength, +10 Constitution |
10th | 5d8 | +5 | +7 | +7 | +7 | - | 2 | +5 Natural Armor, DR 4/Cold Iron and Good, +6 Dexterity, +6 Charisma |
11th | 6d8 | +6 | +7 | +7 | +7 | 8 + Int mod | 2 | +12 Strength, + 12 Constitution |
12th | 6d8 | +6 | +8 | +8 | +8 | - | 2 |
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