Azer-Kai (4e Race)

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Offspring of the fiery Azers of the Elemental Chaos and the stealthy Shadar-Kai of the Shadowfell, a powerful race of warriors and scholars.

Racial Traits
Average Height: 4'7"- 6'0"
Average Weight: 150 lb- 200 lb
Ability Scores: +2 Strength, +2 Intelligence
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Common, Dwarven
Skill Bonuses: +2 Acrobatics, +2 Intimidate
Fiery Soul: At the time of the character's creation, choose to either gain resist fire 5 +half level, or make your weapon attacks deal fire damage. This ability can be turned on or off as a minor action.
Shadowfell Orgins: Due to your connection with the Raven Queen, you gain a +1 bonus to your Fortitude defense.
Inner Power: Once per encounter, you can use one of your Azer-Kai racial powers.

Shadow Jaunt Azer-Kai Racial Power
You step into the shadows and reappear a short distance away, hazy and insubstantial
Encounter Star.gif Teleportation
Move Action Personal
Effect: You teleport 3 squares and become insubstantial until the start of your next turn.

Warding Fire Azer-Kai Racial Power
You let out a powerful roar and become engulfed in flame. It doesn't harm you, but nearby enemies feel the burn.
Encounter Star.gif Fire
Minor Action Personal
Effect: You gain an aura 1 until the end of your next turn. Enemies who end their in the aura take 5 fire damage.
Special: Increase to 10 fire damage at 11th level and 15 fire damage at 21st level.

I am infused with the powers of the Elemental Chaos and the Shadowfell. Fire and Shadow. A powerful and deadly combination. You ask who I am? I am Fire. I am Shadow. I am Azer-Kai. To bad you won't live long enough to tell your friends.

Play an Azer-Kai if you want...

  • To have the ability to turn your hair into a raging inferno!
  • To have the toughness of a Dwarf and the cunning of a Shadar-Kai.
  • To be a deadly combination of two little-known races from the Elemental Chaos and the Shadowfell.
  • To have the powers of fire and shadow infused into your very being.
  • To be a member of a race that favors the Fighter, Swordmage, Barbarian, and Ranger classes.

Physical Qualities[edit]

An Azer-Kai has almost metallic skin that can be bronze, gray, or anything in between. They have rough features and are well built, usually sporting large muscles and facial hair, although not as much as their Azer ancestors. Unlike their Azer ancestors, they have the ability to light and put out their fiery hair at will. When an Azer-Kai doesn't have it in fire form, it's hair can be either black, white or gray in color. They wear their hair in a variety of ways, but it is usually worn long, like their Shadar-Kai ancestors.

Playing an Azer-Kai[edit]

Azer-Kai are cunning creatures and are brutally strong. They are usually forced to wander the world in search of a home due to the fact that in Shadar-Kai regions, they are seen as freaks and outcasts. Azers, however, treat their kin with respect, although there are very few places in the planes where Azers are abundant. Many Azer-Kai are proud of their heritage, but some are ashamed of being descended from such naturally evil races. Azer-Kai are very few, and it is said that the first Azer-Kai were descended from an Azer male named Algrim, and a Shadar-Kai female named Ilrene, who were imprisoned together by Fire Giants, but were able to escape because of their teamwork. The Azer-Kai people wander the world, many in search for adventure or a place where they can fit in.

Azer-Kai Characteristics: Stubborn, Sneaky, Crafty, Independant

Male Names: Erevin, Alrok, Dantruk, Aldin

Female Names: Eralan, Vinnalil, Ilrana

Azer-Kai Adventurers[edit]

A sample azer-kai adventurers are described below:

Erevin was an Azer-Kai Ranger born in the Shadowfell, in a city of Shadar-Kai. As a child he was told that he was a pure-bred Shadar-Kai, but he was seen by others as an outcast and he was never treated well by the Shadar-Kai. When he reached his 18th year of life he had a vision of his father whom he never knew, an Azer. In his vision his father told him about his true heritage. Erevin then left the Shadowfell in search of adventure and a place where he would be excepted.

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