Axebearer Cataphractoi (5e Creature)

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Axebearer Cataphractoi[edit]

Medium undead (dwarf), lawful evil


Armor Class 20 (plate, shield)
Hit Points 76 (8d8 + 40)
Speed 25 ft.


STR DEX CON INT WIS CHA
20 (+5) 12 (+1) 20 (+5) 10 (+0) 14 (+2) 10 (+0)

Saving Throws Str +7, Con +7
Proficiency Bonus +2
Damage Immunities fire, necrotic, poison
Condition Immunities exhaustion, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Common, Dwarvish
Challenge 4 (1,100 XP)


Shield Bearing Guardian. If the cataphractoi is wielding a shield, a Medium or smaller creature can use it as three-quarters cover instead of half cover.

ACTIONS

Multiattack. The cataphractoi makes two attacks.

Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage or 10 (1d10 + 5) slashing damage if used with two hands.

Obsidian Javelin. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.


Fallen dwarf warriors may arise as axebearer cataphractoi on battlefields where many of their lives were lost. Generally, the bloodier the battle, the more likely an axebearer cataphractoi is to rise, though other factors, such as whether the outcome was a victory or defeat or if the battle was especially historically significant also play a role. Still clad in heavy plate and clutching their axes and shields, these undead dwarves will typically remain near the place of their death and watch over their fallen comrades, though some find their way into dwarven tombs and catacombs. Many still believe they are still in the battles they died in, perceiving other creatures as enemies now long dead as memories and reality haze together.

Undead Nature. An axebearer cataphractoi doesn't require air, food, drink, or sleep.

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