Axe of the Dwarvish Lords (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 00:13, 2 November 2023 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Axe of the Dwarvish Lords:

Aura Strong abjuration, conjuration, tansmutation;CL 17th; ; Cost 250,000 gp worth of adamantine, gold, and silver; Weight: 10 lbs

Axe of the Dwarvish Lords: Created by the god Moradin for Dwarven Kings, a +6 keen throwing returning Goblinoid and Giant bane Dwarven Waraxe. Any dwarf who holds it triples Dwarf positive reactions, doubles the range of his or her darkvision and Racial Stats: +4 Constitution and +4 Wisdom. Any nondwarf who grasps the Axe takes 4 points of temporary Charisma damage; these points cannot be healed or restored in any way while the Axe is held. The current owner of the Axe gains a +10 bonus on Craft (armorsmithing, blacksmithing, gemcutting, stonemasonry, and weaponsmithing) checks. The wielder of the Axe can summon an Elder Earth or Fire Elemental (as summon monster IX; duration 20 rounds) once per day. The following spells only work if the wielder is a Dwarf casting on Dwarfs: Mass Heal x2 per day, Mass Death Ward x2 per day, Mass Protection from Elements (Fire and Earth only) x2 per day, and True Resurrection once per week.

DESTRUCTION: The Axe of the Dwarvish Lords rusts away to nothing if it is ever used by a Goblin King of Giants to behead a Dwarven King. lb.; Market Price: 500,000gp



Back to Main Page3.5e HomebrewEquipment

Home of user-generated,
homebrew pages!


Advertisements: