Axe of the Dwarvish Lords (3.5e Equipment)
Axe of the Dwarvish Lords:
Aura Strong abjuration, conjuration, tansmutation;CL 17th; ; Cost 250,000 gp worth of adamantine, gold, and silver; Weight: 10 lbs
Axe of the Dwarvish Lords: Created by the god Moradin for Dwarven Kings, a +6 keen throwing returning Goblinoid and Giant bane Dwarven Waraxe. Any dwarf who holds it triples Dwarf positive reactions, doubles the range of his or her darkvision and Racial Stats: +4 Constitution and +4 Wisdom. Any nondwarf who grasps the Axe takes 4 points of temporary Charisma damage; these points cannot be healed or restored in any way while the Axe is held. The current owner of the Axe gains a +10 bonus on Craft (armorsmithing, blacksmithing, gemcutting, stonemasonry, and weaponsmithing) checks. The wielder of the Axe can summon an Elder Earth or Fire Elemental (as summon monster IX; duration 20 rounds) once per day. The following spells only work if the wielder is a Dwarf casting on Dwarfs: Mass Heal x2 per day, Mass Death Ward x2 per day, Mass Protection from Elements (Fire and Earth only) x2 per day, and True Resurrection once per week.
DESTRUCTION: The Axe of the Dwarvish Lords rusts away to nothing if it is ever used by a Goblin King of Giants to behead a Dwarven King. lb.; Market Price: 500,000gp
Back to Main Page → 3.5e Homebrew → Equipment