Awakened Creature (3.5e Template)

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Awakened Creature[edit]

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The template that results from using Awaken on animals.

Awakened animals are the result of a Druid using the Awaken spell on animals.

Creating an Awakened Creature[edit]

Awakened Creature is an acquired template that can be applied to any animal.

Size and Type[edit]

Type changes to Magical Beast.

Hit Dice[edit]

Increase by +2. Change Animal's HD8 to Magical Beast's HD10

Speed[edit]

Same as the base creature.

Armor Class[edit]

Same as the base creature.

Attack[edit]

Same as the base creature.

Full Attack[edit]

Same as the base creature.

Special Attacks[edit]

The creature gains no special attacks.

Special Qualities[edit]

Darkvision out to 60 feet.

Abilities[edit]

Intelligence: Change to 3d6. Charisma: Increase by 1d3.

Skills[edit]

The creature gains the Speak Language skill for one language that the creature casting Awaken on it knows, plus one additional language per point of Intelligence the awakened creature has.

Feats[edit]

This template does not grant any feats.

Environment[edit]

Same as the base creature.

Organization[edit]

Awakened creatures are usually found in association with the Druid or other caster who awakened them.

Challenge Rating[edit]

+1.

Treasure[edit]

Same as the base creature.

Alignment[edit]

Any. An awakened creature's alignment usually matches that of the Druid or other caster who awakened it.

Advancement[edit]

Same as the base creature.

Level Adjustment[edit]

Variable based on the base animal's power. This will have to be assigned by the DM.



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