Atopodentatus (5e Creature)

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Atopodentatus[edit]

Medium beast, unaligned


Armor Class 13 (natural armor)
Hit Points 30 (4d8 + 12)
Speed 25 ft., swim 50 ft.


STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 16 (+3) 3 (-4) 12 (+1) 16 (+3)

Saving Throws Dex +4
Proficiency Bonus +2
Senses passive Perception 11
Languages
Challenge 1 (200 XP)


Quack. If the atopodentatus sees a creature that is not threatening it happily quacks at them, the creature must make a DC 12 Charisma saving throw. If they fail the atopodentatus gets advantage on Charisma checks with the creature. If they succeed they get a d6 bardic inspiration.

Galumph. If the atopodentatus is 50 feet away from the water it can use its bonus action to flee to the water not provoking opportunity attacks by rising up on to its back legs and running.

ACTIONS

Multiattack. The atopodentatus makes two attacks: one with its tail and one with its bill. The target can't be the same.

Bill. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1 +5) Piercing damage.

Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (1d12 +5) Piercing damage.


Atopodentatus-unicus-2.jpg

The atopodentatus is an anomaly, filling the role of marine iguanas where they are really not needed. By all means they should have been wiped out but there is just something charming about them. Some races of marine peoples use them over giant sea horses, liking their unique vocalizations.

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