Assaultron (Fallout Supplement)

From D&D Wiki

Jump to: navigation, search
Size and Type: medium construct
Hit Dice: 2d10+20 (40 hp)
Mas: -
Initiative: +6
Speed: 40 ft
Defense: 18 (+4 natural, +4 dex), touch 14, flat-footed 14
Base Attack/Grapple: +3/+5
Attack: head laser +7 ranged 2d10 19-20 x2 100ft range, 2 Rotating arm claws +5 Melee 3d8 18-20 X2 5ft reach
Full Attack: Head laser +7 ranged 2d10 19-20 x2 100 ft range and 2x Rotating arm claws +5 Melee 3d8 18-20 X2 5ft reach
Space/Reach: 5 ft by 5 ft/5 ft
Special Qualities: Advanced Hydrolics +10 move speed
Saves: Fort +1, Ref +4, Will +2
Abilities: Str 15, Dex 18, Con -, Int 10, Wis 12, Cha 10
Skills: Balance +6, Climb +4, Spot +5, Listen +5
Feats: Weapon Focus (Head laser x2)
Possessions: None
Challenge Rating: 6
Allegiances: PC,NPC,Robots,Self
Advancement: 2-4(Large)
Level Adjustment: None


The assaultron was built to be a formidable adversary and stealthy infiltrator wrapped into one deadly machine. It is faster than most other robots and has a devastating laser for engaging at long range. In close range combat the assaultron has powerful hydraulic arms with sharp claws, that combined with its thick armor makes it a deadly machine to encounter even in the best situations.

Back to Main PageD20 ModernCreatures

Home of user-generated,
homebrew pages!