Assaultron (Fallout Supplement)
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Assaultron | |
---|---|
Size and Type: | medium construct |
Hit Dice: | 2d10+20 (40 hp) |
Mas: | - |
Initiative: | +6 |
Speed: | 40 ft |
Defense: | 18 (+4 natural, +4 dex), touch 14, flat-footed 14 |
Base Attack/Grapple: | +3/+5 |
Attack: | head laser +7 ranged 2d10 19-20 x2 100ft range, 2 Rotating arm claws +5 Melee 3d8 18-20 X2 5ft reach |
Full Attack: | Head laser +7 ranged 2d10 19-20 x2 100 ft range and 2x Rotating arm claws +5 Melee 3d8 18-20 X2 5ft reach |
Space/Reach: | 5 ft by 5 ft/5 ft |
Special Qualities: | Advanced Hydrolics +10 move speed |
Saves: | Fort +1, Ref +4, Will +2 |
Abilities: | Str 15, Dex 18, Con -, Int 10, Wis 12, Cha 10 |
Skills: | Balance +6, Climb +4, Spot +5, Listen +5 |
Feats: | Weapon Focus (Head laser x2) |
Possessions: | None |
Organization: | — |
Challenge Rating: | 6 |
Allegiances: | PC,NPC,Robots,Self |
Advancement: | 2-4(Large) |
Level Adjustment: | None |
Description[edit]
The assaultron was built to be a formidable adversary and stealthy infiltrator wrapped into one deadly machine. It is faster than most other robots and has a devastating laser for engaging at long range. In close range combat the assaultron has powerful hydraulic arms with sharp claws, that combined with its thick armor makes it a deadly machine to encounter even in the best situations.
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