Assassin of Darkness (5e Subclass)
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Assassin of Darkness
An Assassin of Darkness is a roguish subclass that can be chosen at 3rd level by a rogue. An Assassin of Darkness is a person who strikes from the shadows where the enemy cannot see them.
Spellcasting Ability: Intelligence is your spellcasting ability. You use your Intelligence whenever a spell refers to your spellcasting ability. You choose spells from the Wizard spell list.
Spell save DC = 8 + your proficiency bonus + your intelligence modifier
Spell attack modifier = your proficiency bonus + your intelligence modifier.
|—Spell Slots per Spell Level—|
- Shadow Initiate
At level 3, an Assassin of Darkness learns a fighting style from the fighter list of fighting styles. You can also use your bonus action to attack with an offhand weapon if you use a cantrip that forces you to make a melee attack and you are Two-Weapon Fighting. At level 3, you also gain dark vision out to 90 ft.
- Embrace of shadows
At level 9, you gain the ability to see in all darkness, whether magical or mundane out to 90 ft. Also at level 9 your weapon attacks score a critical hit on a roll of 19 or 20.
- Shadow Weapon
At level 13, you may bond a weapon to yourself, through a 1 hour long ritual. As a bonus action, you can summon the weapon from the shadows and dismiss it as a free action. If you are not holding the weapon at the end of your turn it vanishes into the shadows however the weapon doesn't vanish if it is sheathed. A weapon bonded to yourself in this manner also deals 1d10 psychic damage to a target on a hit.
- Master of Shadows
At 17th level, you gain the ability to turn invisible as an action while in dim light or darkness.