Large beast(the god of the hunt, beckonds)
Armor Class 21
Hit Points 180
Speed 50
Damage Vulnerabilities Bludegoning, Peircing, and Slashin from Silvered Weapones Damage Resistances Bludegoning, Peircing, and Slashin from Non-Magical Weapons
Senses passive Perception 13
Languages Wolf,Drudic
Regenerate 18 HP at the end of your turn if you haven't been hit by silvered weapons
Pack Tatics Aspect of The Primal Hunter has advantage on an attack roll against a creature if at least one of the wolves allies is within 5ft of the creature, and the ally isn't incapicated
ACTIONS
Multiattack The Aspect of The Primal Hunter Makes 3 Attacks. 1 With it's Bite, 2 With It's Claws
Bite Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d12 + 5) magical piercing damage. If the Target is a Creature, DC 15 STR Saving Throw or be knocked prone.
Claws Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d8 + 5) magical slashing damage.
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