Asmodeus[edit]
Asmodeus Level 35 Solo Controller
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Large immortal humanoid (devil, deity) XP 550,000
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Initiative +30
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Senses Perception +37, darkvision, truesight 20
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Aura of Utter Hell (Fire) aura 20; enemies that enter or start their turns in the aura take 20 fire damage and incur a -5 penalty to all saving throws while in the aura.
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HP 2790; Bloodied 895
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AC 56; Fortitude 55, Reflex 55, Will 57
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Immune charm, fear Resist 20 fire Vulnerable radiant 30
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Speed 8, fly 12 (hover), teleport 8
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Ruby Scepter of Hell ♦ at-will
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Effect: Reach 2, +45 vs, AC, 2d12+12 damage plus 1d12 fire, lightning, cold, and necrotic damage, and the target is knocked prone; see also Tyrant's Taint.
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Eternal Wounds ♦ encounter
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Effect: Reach 2, +42 vs. Fortitude, the target is weakened and takes 10 ongoing damage until the end of the encounter.
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Hell's Gaze ♦ at-will
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Effect: Range 10, +44 vs. Will, the target is blinded and dazed (save ends both).
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Red Lightning ♦
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Effect: Range 20, Asmodeus targets up to 3 creatures with his red lightning burst; the first target must be within 20 squares of Asmodeus, the second target within 10 squares of the first, and the third target within 10 squares of the second; +42 vs. Reflex, 4d12+15 fire and lightning damage, and the target is stunned (save ends). Miss: Half damage.
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Obeisance ♦ encounter
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Effect: Close burst 5, +42 vs. Will, the target is dominated (save ends).
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Primeval Presence ♦
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Effect: Close burst 5, +42 vs. Will, the target is immobilized (save ends). Aftereffect: the target takes a -2 penalty to attack rolls (save ends).
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Black Icebreath ♦
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Effect: Close burst 5, +42 vs. Fortitude, 5d12+15 cold and nectrotic damage, and the target is slowed (save ends). Miss: Half damage.
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Tyrant's Taint
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Effect: Any creature knocked unconscious by the Ruby Scepter of Hell remains unconscious unless it rolls a 20 on a death saving throw.
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Divine Discorporation ♦ every six months
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Effect: Asmodeus discorporates
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Tyrant's Triumph ♦ encounter
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Effect: Asmodeus immediately saves against all effects he is currently under. Additionally, Asmodeus can now land a critical hit on a 19 and a 20, but not an automatic hit.
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Skills Arcana + 15, Bluff +25, Insight +30, Religion +20
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Str 35 ({{{strbonus}}})
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Dex 30 ({{{dexbonus}}})
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Wis 40 ({{{wisbonus}}})
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Con 30 ({{{conbonus}}})
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Int 40 ({{{intbonus}}})
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Cha 40 ({{{chabonus}}})
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Alignment Evil
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Languages Supernal
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Equipment Ruby Rod of Hell
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Asmodeus's Avatar Tactics[edit]
Asmodeus's Avatar Lore[edit]
A character knows the following information with a successful check.
- DC 25: Asmodeus is the god of utter evil, he is the ruler of all devils and all thing tyranical and unholy.
- DC 40: Asmodeus is surrounded by an Infernal Unholy Flame Field. It is virtually impossible to avoid when in combat against him. Asmodeus fell from The Celestial Planes After Rebelling against the Gods.
- DC 45: a smart person would be running right now
|discorporation
|When a deity is bloodied, the deity’s mind leaves its body
and the deity is unable to assume physical form for some
time. The discorporation usually lasts at least a few months,
and it can last up to several years. During this time, the
deity’s power is weaker, but it is far from negligible.
If PCs wish to truly kill a deity, they must fulfill one
or more conditions specific to that deity. This could
require destroying the deity’s most prominent temple,
or finding an artifact that can deliver the killing blow.
If the specific conditions are satisfied, the deity cannot
discorporate and instead becomes bloodied as normal.
|Here is a sample quest.
Sword of Qal: The sword of Qal, the ancient
weapon of Asmodeus’s treacherous former lieutenant, must be
used to fight or kill Asmodeus.
Encounter Groups[edit]
Level 40 Encounter (XP 5.555.000)[edit]
Back to Main Page → 4e Homebrew → Creatures → Level 35