Arsonist Trickster (5e Subclass)
Arsonist Trickster[edit]
Rogue Subclass
To some, fire is a sign of destruction but to others, it's a sign of rebirth. Controller of fire, heat, and death as some would say. Arsonist Trickster are rouges who have practiced the art of the flame and the wit of illusions to trick the minds of enemies and burn them to a fiery sinder. These rouge focus on three things: their stealth, wit, and fire to dominate the battlefield without being seen and love the scent of ash and smoke as all the worlds will burn for them.
Rogue Level |
Cantrips Known |
Spells Known |
—Spell Slots per Spell Level— | |||
---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | |||
3rd | 2 | 3 | 2 | — | — | — |
4th | 2 | 4 | 3 | — | — | — |
5th | 2 | 4 | 3 | — | — | — |
6th | 2 | 4 | 3 | — | — | — |
7th | 2 | 5 | 4 | 2 | — | — |
8th | 2 | 6 | 4 | 2 | — | — |
9th | 2 | 6 | 4 | 2 | — | — |
10th | 3 | 7 | 4 | 3 | — | — |
11th | 3 | 8 | 4 | 3 | — | — |
12th | 3 | 8 | 4 | 3 | — | — |
13th | 3 | 9 | 4 | 3 | 2 | — |
14th | 3 | 10 | 4 | 3 | 2 | — |
15th | 3 | 10 | 4 | 3 | 2 | — |
16th | 3 | 11 | 4 | 3 | 3 | — |
17th | 3 | 11 | 4 | 3 | 3 | — |
18th | 3 | 11 | 4 | 3 | 3 | — |
19th | 3 | 12 | 4 | 3 | 3 | 1 |
20th | 3 | 13 | 4 | 3 | 3 | 1 |
- Spellcasting
- When you reach 3rd level, you learn how to use spells in battle.
- Cantrips
- You learn two cantrips of your choice from the Arsonist Trickster spell list. You learn an additional Arsonist Trickster cantrip of your choice at 10th level.
- Spell Slots
- The Arsonist Trickster Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. you regain all expended spell slots when you finish a long rest.
- Spells Prepared of 1st Level and Higher
- You know three 1st-level Arsonist Trickster spells of your choice. The Spells Known column of the Arsonist Trickster spellcasting table shows when you learn more Arsonist Trickster spells of 1st level or higher.
- Whenever you gain a level in this class, you can replace one of the Arsonist Trickster spells he know with another spell of your choice from the Arsonist Trickster spell list. The new spell must be of a level for which you have spell slots.
- Spellcasting Ability
- Intelligence is your spellcasting ability for the Arsonist Trickster spells, since you learn this power through research and study. You use your Intelligence whenever a spell refers to his spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for a Arsonist Trickster spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Intelligence modifier
Spell attack modifier = your proficiency bonus + your Intelligence modifier
- Pyromancy Trick
At 3rd level, you learn the cantrip Control Flames, which you can cast and control as a Bonus Action. This cantrip doesn't count against your maximum number of cantrips known.
When you cast a Pyromancy Trick, you can make a Dexterity (Sleight of Hand) check, contested by a observer Wisdom (Perception) check to attempt to conceal your use of the spell.
- Born in Flame
Starting at 9th level, you are protected by your pyromancy. You gain resistance to fire damage. In addition, you have Advantage on Dexterity saving throws against effects that cause fire damage.
- Fiery Empowerment
At 13th level, as a bonus action, you can intensify the effects of the next spell you cast until the end of this turn. Choose up to a number of creatures equal to your Intelligence modifier. Those creatures have Disadvantage on the save against your next fire spell, or the next fire spell attack against them have Advantage.
Alternatively, you can use this feature to maximize the damage caused by one of your fire spells, instead of rolling for it.
Once you use this feature, you can't do it again until you finish a long rest. Alternatively, you can use this feature again by spending a spell slot with 1 level lower than the spell being empowered.
- Master Arsonist
At 17th level, your ability to control the flames is unmatched. You can use your Pyromancy Trick Bonus Action to cast any of your Arsonist Trickster spells.
Arsonist Trickster Spell List[edit]
- Cantrips
Control Flame, Create Bonfire, Firebolt, Green-Flame Blade, Produce Flame.
- 1st
Absorb Elements (Fire Only), Burning Hands, Chromatic Orb (Fire Only), Hellish Rebuke, Searing Smite
- 2nd
Aganazzar's Scorcher, Burning Hands, Dragon Breath (Fire Only), Heat Metal, Flame Sphere, Pyrotechnics, Scorching Ray
- 3rd
Ashardalon Stride, Elemental Weapon (Fire Only), Fireball, Flame Arrow, Melf's Minute Meteors, Protection from Energy (Fire and cold only)
- 4th
Elemental Bane (Fire only), Fire Shield, Summon Elemental (Fire only), Wall of Fire.
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