Arrow's Flight (3.5e Spell)
Jump to navigation
Jump to search
Abjuration | |
Level: | Sor/Wiz 0 |
---|---|
Components: | V, S, F |
Casting time: | 1 standard action |
Target: | Personal |
Duration: | 1 minute or until triggered. |
Saving Throw: | See text |
Spell Resistance: | No. |
This spell stops an incoming projectile. When cast, it appears as a tiny disc of light blue or white energy, spinning slowly around the caster. The next time the caster is attacked by a ranged weapon, the projectile flies away. Exceptionally big projectiles, such as a giant's boulder, are not entirely put out of direction, so this spell only gives a +2 deflection bonus to AC against such attacks, and is still dispelled. Magic weapons are allowed a save; if they fail, they are put out of direction and if they succeed, they are treated in the same way as exceptionally big items.
Focus: A shard from a shield or broken arrow.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Sorcerer/Wizard