Armored Goblin (5e Creature)
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Small humanoid (goblinoid), neutral evil
Armor Class 17 (breastplate, shield)
Skills Stealth +3
War Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Shield Bash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. If the target is a Small or smaller creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Nimble Maneuver. The goblin takes the Disengage or Dash action.
These goblins tend to be professional soldiers in goblinoid armies or mercenaries for criminal organisations.
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