Armagarosaurus (5e Creature)
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Huge creature, unaligned
Intimidation. If the Armagarosaurus feels threatened it can flap its neck frill using intimidation as a bonus action with advantage if the creature is huge or smaller.
Gorgeous. If domesticated the Armagarosaurus provides comfort to companions who are reassured with its seemingly large size. Allies have advantage on being frightened.
Multi attack. The Armagarosaurus makes two attacks: one with its tail and one with its neck. The target can't be the same. Or it can make a stomp attack.
Tail whip. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 17 (3d6 +6) Slashing damage. DC 12 con save or be Deafened for a minute
Neck whack. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 11 (1d10 +6) Bludgeoning damage.
Stomp. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 17 (5d8 +6) Bludgeoning damage. If the attack hits or missed the Armagarosaurus can make an Intimidation with advantage towards the target creature.
The Armagarosaurus is a medium sized sauropod what relies on intimidating larger predators enough to run away while being able to beat up smaller ones. Sacrificing size for speed Armagarosaurus is the fastest of the sauropods.