Arcane Thief (5e Background)
Arcane Thief[edit]
You’re the reason spellcasters distrust other spellcasters. Your occupation involves copying spells from the spellbooks of the best wizards and selling them to the highest bidder, whether it be a crime syndicate, another wizard or the wizard who owned the spell originally.
Skill Proficiencies: Choose two from among Arcana, History, Sleight of Hand or Stealth.
Tool Proficiencies: Choose one from among Disguise Kit, Forgery Kit or Thieves' Tools.
Languages: One Language of your choice.
Equipment: The set of Tools/ Kits chosen from above, a Scholar's pack, Silken rope (50') with a Grappling hook, Fine clothes with a Hooded cloak and a small Pouch containing 30gp.
Feature: Spell Scribe[edit]
When you come across written spells, you can take time to create a non-magical Spell Scroll of the spell. The scroll can be used to copy the spell to other sources at a later date but cannot be used to produce the spell itself. The time taken to create the scroll is equal to 3 minutes times the spell level, (Cantrips take 2 minutes).
Variant Feature: Ear to the Wind[edit]
You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, a dark syndicate, the rough-and-tumble folk of the streets, or even members of high society. This connection comes in the form of a contact in any city you may visit, a person who provides information about the people and places of the local area.
Suggested Characteristics[edit]
d8 | Personality Trait |
---|---|
1 | I always have a plan for what to do when things go wrong. |
2 | I am always calm, no matter what the situation. I never raise my voice or let my emotions control me. |
3 | The first thing I do in a new place is note the locations of everything valuable-or where such things could be hidden. |
4 | I like to talk at length about my profession. |
5 | I don’t part with my money easily and will haggle tirelessly to get the best deal possible. |
6 | The odds of fulfilling a mission don't matter to me, so don't bother trying to tell me. |
7 | The best way to get me to do something is to tell me I can't do it. |
8 | I believe that anything worth doing is worth doing right. I can’t help it— I’m a perfectionist. |
d6 | Ideal |
---|---|
1 | Discovery. Every job has the potential to reveal more secrets of the multiverse. (Good) |
2 | People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral) |
3 | Power. Knowledge is the path to power and domination. (Evil) |
4 | Fairness. I never target people who can’t afford to lose a few coins. (Lawful) |
5 | Free Thinking. Inquiry and curiosity are the pillars of progress. (Chaotic) |
6 | Aspiration. I work hard to be the best there is at my craft. (Any) |
d6 | Bond |
---|---|
1 | I’m trying to pay off an old debt I owe to a generous benefactor. |
2 | My ill-gotten gains go to support my family. |
3 | Something important was taken from me, and I aim to steal it back. |
4 | I will become the greatest thief that ever lived. |
5 | I’m guilty of a terrible crime. I hope I can redeem myself for it. |
6 | I once sold a powerful spell to a cult. That was a mistake |
d6 | Flaw |
---|---|
1 | I'm naturally untrustworthy. |
2 | Being overly cautious is just part of the job. Deal with it! |
3 | If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it. |
4 | I can't socialize at all. |
5 | I’m never satisfied with what I have— I always want more. |
6 | So long as someone has gold, I don't mind selling to them. |
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