Aquado Ocean Lord (5e Creature)
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Aquado Ocean Lord
Medium humanoid (aquado), chaotic good
Armor Class 13
Saving Throws Str +9, Dex +7, Con +8
Amphibious. The aquado can breathe air and water.
Brave. The aquado has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the aquado hits with it (included in the attack).
Indomitable (2/Day). The aquado rerolls a failed saving throw.
Second Wind (Recharges after a Short or Long Rest). As a bonus action, the aquado can regain 20 hit points.
Multiattack. The aquado makes three attacks.
Trident. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (2d6 + 5) piercing damage, or 14 (2d8 + 5) piercing damage if used with two hands to make a melee attack.
Leadership (Recharges after a Short or Long Rest). For 1 minute, the aquado can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the aquado. A creature can benefit from only one Leadership die at a time. This effect ends if the aquado is incapacitated.
Parry. The aquado adds 4 to its AC against one melee attack that would hit it. To do so, the aquado must see the attacker and be wielding a melee weapon.
Aquado ocean lords are the rulers of the aquados, adept warriors and skilled diplomats. While the name may imply that ocean lords are only male, it is possible for females to become ocean lords, and many have.
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