Animate Blasting Clay: Elephant Shrew (3.5e Spell)
From D&D Wiki
Transmutation | |
Level: | Arcane Pyrotechnician 1 |
---|---|
Casting time: | 1 standard action |
Range: | touch |
Duration: | 1 hour/level of Arcane Pyrotechnician |
Saving Throw: | Reflex against the explosion |
Creates an albino elephant shrew[1] from a 2 oz. of Arcane Blasting Clay.
The Shrew has 4 hp
A land speed of 15 ft.
Has a blast radius of 2 ft. upon self-destruction dealing 1d2 fire damage.
It understands all verbal commands given by it's animator and will follow them if capable or attempt to do so until they go inactive.
In place of detonation upon the time expiration the Shrew becomes inactive and will not detonate unless triggered to do so by an ignition source.
It may not be detonated if completly submersed in water unless activated by another source of Arcane Blasting Clay.
The arcane pyrotechnician can detonate any number of shrews up to half of their Arcane Suppression per standard action.
Material Component: 2 oz. of Arcane Blasting Clay
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Arcane Pyrotechnician