Animals (Rimworld Supplement)
Level 1[edit]
Can heal Beasts with medicine.
Level 2[edit]
You have advantage on Wisdom (Survival) checks to track Beasts, as well as on Intelligence checks to recall information about them.
When you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.
Level 3[edit]
You can now tame beasts using any type of food and making a Wisdom (Animal Handling) check (DC=Creature’s AC)
Level 4[edit]
You can train animals to guard the person that tamed them with any food by making a (Wisdom) Animal Handling check (DC=Creature’s AC)
Level 5[edit]
You can train animals to attack on command with any food by making a (Wisdom) Animal Handling check (DC=Creature’s AC)
Level 6[edit]
You can train animals to carry dying people to safety with any food by making a (Wisdom) Animal Handling check (DC=Creature’s AC)
Level 7[edit]
You can train animals to smell food or drugs in people pockets with any food by making a (Wisdom) Animal Handling check (DC=Creature’s AC)
Level 8[edit]
You can now tame monstrosities.
Level 9[edit]
You get a bonus 1d6 on Wisdom (Animal Handling) checks for taming.
Level 10[edit]
You can tame all non-humanoids.