Anemo Guide (5e Spell)

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Anemo Guide
Transmutation cantrip
Casting time: 1 action
Range: 60 feet
Duration: Instantaneous


The caster manipulates Anemo to create one of the following effects in a 5-foot cube within range:

- One Medium or smaller creature within the area that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.

- You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn’t pushed with enough force to cause damage.

- You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.

- One creature within the area must succeed a Dexterity saving throw against your Spell Save DC or be afflicted with Anemo energy, reducing their movment speed by 10 feet for 1 minute.


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