Anemo Guide (5e Spell)
Transmutation cantrip | |
Casting time: | 1 action |
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Range: | 60 feet |
Duration: | Instantaneous |
The caster manipulates Anemo to create one of the following effects in a 5-foot cube within range:
- One Medium or smaller creature within the area that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.
- You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn’t pushed with enough force to cause damage.
- You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
- One creature within the area must succeed a Dexterity saving throw against your Spell Save DC or be afflicted with Anemo energy, reducing their movment speed by 10 feet for 1 minute.