Alpine Dwarf (5e Subrace)
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Mage of the Earthen Order by James Voke |
Dwarf Subrace[edit]
This dwarf subrace is from the high mountains over the world, these dwarves fled to the peaks of mountains so they could survive against dangerous creatures and events. They usually don't like inside terrain, instead, they live on temples carved from the peaks of their home mountain. They are a very isolated civilization, now adapted for high altitudes.
Ability Score Increase. Your Strength score increases by 1 and your Dexterity score increases by 1.
Mountain Domain. When climbing buildings or mountain walls, you are able to climb vertically with no trouble, and keep your original speed, if you stop on the middle of the way you don't need to do an ability check to maintain the surface gripped. You also have advantage with Acrobatics and Athletics when interacting with stone walls, man made or not.
Robust Legs. Since your race is adapted to high heights, you are resistant to fall damage, any fall damage took is reduced by 1 per level your character has. If the damage is reduced to zero, treat it like you didn't fall at all.
Bellow Zero. Cold does not affect you anymore. You ignore Extreme Cold because you're naturally adapted to cold climates.
Good Hands and Feet. You gain proficiency with the Acrobatics or Athletics skill.
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