Alligator (5e Creature)

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Alligator[edit]

Medium beast, unaligned


Armor Class 14 (natural armor)
Hit Points 5 (1d8 + 1)
Speed 20 ft., swim 30 ft.


STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 13 (+1) 2 (-4) 10 (+0) 4 (-3)

Saving Throws Dex +4
Skills Stealth +4
Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 1/4 (50 XP)


Hold Breath. The alligator can hold its breath for 15 minutes.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the alligator can't bite another target.


Alligators are massive reptiles with razor-sharp teeth. Unlike their larger counterparts, crocodiles, they rely on dexterity to capture and kill their prey. They normally wait underwater until the victim gets close, and latch on, immobilizing the target. Repeating until either it is dead or the creature is. Found majorly in swamps and the occasional forest lakes, easily beaten and relatively unfeared by the population.

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