Alchemically Altered Deathjump Spider (4e Creature)

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Alchemically Altered Deathjump Spiders are based on the article "Role vs. Roll: Alchemically Imbalanced" in Dragon Magazine #364. The Bile Spider King, Ziguarz, has experimented with foul alchemical concoctions, altering and mutating his tribe members, allied humanoids, and companion creatures. Alchemically Altered creatures will have poison, acid, or both added to their attacks, powers, and characteristics. Any additional Bile Spider Goblins or Alchemically Altered creatures mentioned in this entry will eventually be added to the wiki.

Alchemically Altered Deathjump Spider[edit]

These are Deathjump Spiders that have been mutated and transformed by foul goblin alchemies. They look like twisted, deformed and mutated versions of the standard 4E Deathjump Spider.

Alchemically Altered Deathjump Spider
Level 4 Skirmisher
Medium natural beast (spider)
XP 175
Initiative +8 Senses Perception +6; tremorsense 5
HP 55; Bloodied 27
AC 20; Fortitude 17, Reflex 18, Will 16
Immune acid ; Resist 5 poison; Vulnerable 5 fire
Speed 6; Climb 6 (spider climb); see also prodigious leap
Basicmelee.png Bite
Effect: +6 vs. AC; 2d6 + 3 damage, and the target takes 5 ongoing acid damage (save ends).
Melee.png Death from Above
Effect: The deathjump spider leaps at its prey, shifting 6 squares and making a Bite attack. On a hit, it does an extra 1d6 acid damage, and knocks the target prone.
Prodigious Leap
Effect: The deathjump spider shifts 10 squares.
Soft Fall
Effect: The deathjump spider ignores the first 30 feet when determining damage from a fall.
Skills Athletics +10, Stealth +11
Str 17 (+5) Dex 18 (+6) Wis 14 (+4)
Con 15 (+4) Int 1 (-3) Cha 8 (-1)
Alignment Unaligned Languages -
Equipment -
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Alchemically Altered Deathjump Spider Tactics[edit]

Tactics are similar to those of a natural Deathjump Spider; if encountered with Bile Spider Goblins, treat as a goblin for goblin tactics.

Alchemically Altered Deathjump Spider Lore[edit]

A character knows the following information with a successful Nature check.

DC 10: Deathjump spiders are extremely mobile, able to jump amazing distances. Like many spiders, their bite does both immediate and ongoing damage.

DC 15: Deathjump spiders in general are frequently seen with goblins. People have seen these particularly mutated spiders allied with the Bile Spider Goblins.

DC 20: People attacked by these mutated spiders have not been poisoned, but instead have had injuries similar to acid burns.


Encounter Groups[edit]

Level 2 Encounter (XP 625)

  • 1 Alchemically Altered Deathjump Spider (Level 4 Skirmisher)
  • 2 Bile Spider Goblin Sharpshooters (Level 2 Artillery)
  • 2 Bile Spider Goblin Warriors (Level 1 Skirmisher)


Level 3 Encounter (XP 750)

  • 1 Alchemically Altered Deathjump Spider (Level 4 Skirmisher)
  • 1 Alchemically Altered Goblin Skullcleaver (Level 3 Brute)
  • 2 Bile Spider Sharpshooters (Level 2 Artillery)
  • 1 Bile Spider Goblin Warrior (Level 1 Skirmisher)
  • 3 Bile Spider Goblin Cutter (Level 1 Minion Skirmisher)

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