Alarius' Crystal Spike (3.5e Spell)

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Alarius' Crystal Spike
Transmutation [Earth]
Level: Sorcerer/Wizard 2, Warmage 1
Components: V, S, M
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No


Upon casting this spell, you transform the crystal or gemstone in your hand into a crystalline spike, about the size of a railroad spike, which then shoots toward your target. You must succeed on a ranged touch attack with the spike to deal damage to a target. The needle deals 1d6 points of piercing damage per caster level (maximum 5d6).

Material Component: Any crystal or gemstone, worth at least 1 gp.


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard